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• [ui] Pressing the 'ESC' key in the high-resolution LOS mode takes back to the 'Preview' mode.
• [ui] Add hotkey: 'Ctrl + M', 'Place map markers'.
• [ui] Add map editor hotkey: 'Ctrl + Shift + +/-', 'Adjust the preview map opacity in 5% steps'.
• [ui] Improve the LOS tool 'Preview' and 'Profile' modes.
• [ui] Show the 50% or less visible areas differently in the 'Non-gradual B&W' LOS tool color mode.
• [ui] When a single unit is selected, show the location LOS % next to the mouse cursor.
Update v1.049:
NOTE: Savegames from older builds are not compatible. • [engine] Improve hill shading.
• [engine] Implement the 'Rice field' terrain type.
• [engine] Reset the unit engagement range settings automatically when under fire.
• [engine] Halve the 'rotate' order command delay.
• [graphics] Update the winter warehouse pattern.
• [ui] Implement the stylized unit icon set option.
• [ui] Implement the LOS tool preview and profile features.
• [ui] Implement the map editor preview image opacity +/- hotkeys.
Update v1.046:
• Fix: The infantry sprite 'ww_1lmg_moving.png' was missing.
• Fix: Some vehicles had a wrong hostile NATO icon resource name.
• Fix: The unit #1115 (AIFV-B-25 IFV) 7.62mm Coax MG ammo was 0.
• Fix: The Alouette III Gunship flight lacked weaponry.
• [maps] Improve roads and streams on the Ardennes map.
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