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ADDITIONS::
Added objectives to the nexus to help with resource farming.
Reduced number of enemies to intro quest to make it easier to finish the quest without running out of ammo.
Added widget to make tutorial exit more intuitive.
CHANGES::
Increased spawn rate for enemies and objectives.
Changed loot box to dead body.
Moved exploration log to journal.
Set all unity network menus to visible.
Changed font in multiplayer menu.
Removed diplomacy from jounral.
Removed most of the georgia fonts in favor of standard font.
FIXES::
Fixed an issue that blocked foundations on planets.
Fixed an issue that caused spacecraft to spawn in floor.
Fixed an issue that blocked A.I. movement in campaign.
Fixed an issue that let player warp through planets.
Fixed an issue that prevented objective from being removed after complete.
Fixed an issue that let player dual wield the same item.
Fixed an issue that allowed spaceships to fly through solid objects.
Fixed an issue that placed drag drop and inventory right click menus at the wrong offsets for various screens.
Fixed an issue that blocked anima from being possessed after using the Oculus.
Fixed an issue with damage indicator.
Fixed an issue with buttons not getting disabled after multiplayer session is created or joined.
Fixed an issue with the Anima camera being set a little low.
Fixed an issue with a player card was not getting properties.
Fixed an issue with auto run turning off after you released the key.
Fixed an issue where player card wasn't getting properties.
Fixed some performance issues with A.I.
Fixed performance issues with bullets hitting terrain.
Fixed low lighting issues in campaign.
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