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UI
Made various changes to system for arranging units within a stack to make it work more reliably and intuitively. Fixed several bugs in the system too.
Double clicking settlement list tabs cycles through various sorting modes. Foundation turn, alphabetical and population size.
Fixed leader display showing battles won as battles fought
Fixed leaders losing count of battles when taken prisoner
Fixed bug that could make stacks unselectable after splitting
Diplomacy
Reduce enemy information offer spam at start of scenarios
Stooped enemy accepting cheap peace immediately after attacking
Fixed bug that sometimes lead AI to accept an offer when it meant to counter offer.
Fixed some other small bugs in diplomacy system that sometimes prevented AI from assembling a counter offer.
Multiplayer
Random faction selection now works with scenarios in multiplayer
Three Kingdoms
Tweaked Three Kingdoms script to nerf Nanman and boost Yuan Shao and Yuan Shu
Misc
Fixed freeze bug when creating a vassal without a peace treaty
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