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Bugs Fixed:
Fixed crash when loading from checkpoint upon being hit by enemies.
Fixed crash when loading from checkpoint upon attacking enemies (yes, it's a separate bug).
Fixed gates in the market to avoid player being lost when exploring the area.
Fixed door being locked after battling School Boss upon reloading checkpoint.
Fixed OJOL being unable to let player to go to the Hospital.
Fixed OJOL unable to go to Hospital upon reloading checkpoint after start.
Fixed OJOL accidentally added multiple places at once in front of IrisMart.
Fixed skeletal models being separated when player trying to use phone on cutscene.
Fixed crash in Hospital when restarting from checkpoint on death.
Fixed possesed Linda's housemates that keep showing in day time.
Fixed the Hotel Boss not being spawned on reloading from checkpoint.
Fixed door still being locked after battling Hotel Boss.
Fixed some doors on Hotel that possibly trap the player inside causing players unable to progress.
Fixed Hotel's 8th floor emergency door.
Fixed gates being closed after battling the tiger.
Fixed lighting being overbright upon revisiting Macan District.
Fixed Linda freezing in several ghost NPCs interaction caused by looping charged snapshot on them.
Fixed random missing cube over the barrel at Cienteh but it is still shown as interactable.
Fixed some missing colliders in Cienteh.
Fixed the painting infront of Professor Mona from being shot many times.
Fixed some NPCS on "bloody love story" from freezing.
Fixed the "almost deaf NPC" dialog that occasionally never end.
Fixed the "old women" that occasinally unable to move/navigate.
Fixed locked door in ACT 6 house.
Fixed credits roll from looping.
Fixed missing dialogs on NPCs while traveling back to Macan District.
Fixed Linda unable to use her phone when returning back to Macan District.
Fixed the landlady and school principal scene being shown again upon returning to the boarding house.
Fixed audio in Mona cutscene.
Fixed ghost rider side quest.
Fixed fortune teller dialog.
Improvements and Tweakings:
Fixed some dialogs that are out of context.
Removed wrong voice over on the child in the hospital.
Added ACT 2's and ACT 7's missing title description.
Added OJOL checkpoint at the hotel, player can now leave after battling Hotel Boss without using OJOL menu.
Added how to access phone menu in user tutorial (use M on keyboard, Y on gamepad).
Added missing sounds on some cutscenes.
Added missing ambience sounds on some levels.
Added new BGM on some levels.
Tweaking unfair Tiger's turn-while-on-air attack.
Changes:
Changed some voice overs that are missleading.
Changed some BGM on some levels to help streamers avoiding copyright claim in their contents. We did have the license to all of the musics used in DreadOut 2, but the streamers might be not, hence they'll possibly receive the copyright claim.
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