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New Features & Major Fixes
Major visual improvement with distance fog and other effects
Main menu presentation improved with distance fog
Players can now set Vsync in the options – performance draining!
Fixes and Additions
Main menu now opens races background in Skirmish and Survival screens
Main menu no longer has the bad looking Campaign screen
Fixed Zombie Survival and Skirmish not giving proper rewards for surviving waves or killing AIs
Campaign chapter 1 fixed all kinds of startup issues related to the intro rain sequence
Campaign chapter 1 removed the black text intro
Got rid of the long white fade out between main menu scene changing
First step in visual performance improvements - several FPS on mid to high range systems
First steps in improving performance when fighting larger battles - but a lot more work ahead
Fixed various issue that could effect connectivity for multipayer games
Balancing Changes
Fixed Skirmish rewards - 10 for easy AI kill, 15 for medium, 20 for hard
Zombie Survival rewards are now given after each wave, starting from 1 per wave to 15 for higher waves.
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