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Broken hit markers on distant enemies - Fixed
Continuous footsteps/noises - Added to enemies.
Sound effects not working after respawning from check point - Fixed.
Minor volume adjustments.
Update v1.0.3:
Post Processing / Lighting adjustments - Depending on your actual monitor brightness/contrast, in-game lighting settings were having minimal effect on the actual lighting, preventing players from being able to see. This should now be fixed, with the default settings adjusted and the in-game "Environmental lighting" setting itself, being much better. If you still have problems with lighting, let me know.
Session based checkpoint added - So you don't have to start from scratch on restart.
*Please note, quitting to the main menu will then require you to start from the beginning.
Sound effect volume balanced.
Sound effects cutting off - Fixed
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