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Major features:
Added 'extra mission duration' toggle to level-select screen. This doubles the duration for each operation, allowing you to take it slow and maneuver to your heart's content.
Added 'slow game speed' toggle to level-select screen. This halves the normal game speed, slowing down the game and allowing you to more easily react to the craziness of war.
Note: Both options above only available for singleplayer (for now).
Minor:
Removed the 'look at me' red circle animation of message prompts after it happens twice
Made units be able to retreat when under fire even if they can't see their attacker (a.k.a. someone shooting your tanks, and your tanks can't see them)
Tweaked AI to add maximum distance they'll move to capture empty enemy-held objectives (no more cross-map marathons!)
Bug fixes:
Resized main menu and options menu to better support super widescreen (3440x1440)
Fixed scan-lines/grayscale remaining when quitting a mission while fast-forwarding via pause menu
Fixed drum-roll sound not stopping when a max-veterancy unit is levelled-up
Removed font warnings from player.log file
Changed saved replay filenames to use given names instead of mission name
MULTIPLAYER: Fixed client being unable to report enemy status using enemy figurines
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