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Map Editor:
Uploaded steam map-editor guide: http://steamcommunity.com/sharedfiles/filedetails/?id=2058875860
Added more tool-tips
Fixed rare bug where certain fonts would disappear
Removed large-town object for now - its shape was causing issues (will be reintroduced soon)
Fixed custom-shaped terrain sometimes having wonky colliders
Changed roads to be polygon shaped - the previous single-pathing was causing issues with colliders.
Major:
Turned on vsync for all graphics quality settings to fix excessive frame-rate on certain machines
Minor:
Added steam workshop button to custom missions level-select screen (opens a web browser to workshop page)
Made figurine muzzle-flashes be disabled with 'show battle animations' option
Fixed bug where dragging and unslotting a unit resulted in visual glitch and losing ability to slot that unit
Balance:
Further reduced artillery blast radius veterancy perks
Made tanks a bit more resistant to artillery barrages
Update v1.02:
Major features:
- Added 'Highlighting grid coordinates from radio messages on map' (showing event locations) option. This is toggled off for new 'high' realism campaigns.
- Added 'Units becoming understrength/exhausted after missions' option (shown when creating new campaign).
Note: for existing campaigns, you must toggle the above options yourself in the options menu.
Map editor:
- Upload to steam workshop button hidden not clickable until map is saved once
- Added confirmation panel when uploading to steam workshop
- Added more tooltips
- Fixed units sometimes ignoring elevation for path-finding
- Fixed unit controller field not setting properly
- Fixed road shapes not saving properly
- Made default controller for enemy units static AI
- Added highlighting to edit shape button
- Fixed airfields not having visible labels
- Made loading more error proof
Balance:
- Hitler Line: swapped an enemy infantry company with an infantry battalion (it felt wrong this mission is easier than the previous Gustav Line)
- Nerfed artillery blast radius veterancy perks by 50% (they were gosh darned too big!)
Minor:
- Units no longer report losing sight of enemies when panicking or retreating (they're too busy!)
- Royal Regina Rifles unit available for Juno Beach instead of Sicily, Royal 22é Regiment now available for Sicily
- Fixed potential break in Dieppe Raid tutorial
- Fixed rank designations in casualty list
- Fixed a few typos
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