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Major
- Added 'move directly to' command - this makes the unit move in as straight a line as possible (will still path around rivers). Want to walk DIRECTLY over that hill and through that forest? You got it!
Note: 'move directly to' not available for voice commands
Map Editor
- Added 'back to map editor' button that appears when testing a map editor map (clicking it returns you to the map editor and loads the map you were just testing)
- Added INFANTRY BATTALIONS to map editor
- Added NAVAL ARTILLERY unit to map editor
- Added MINEFIELD to map editor
- Added SWAMPS to map editor
- Added BEACHES to map editor
- Added IMPASSABLE areas to map editor
- Units can now be initially 'lost'
- Units can now be initially 'out of communication'
- Added several BRIDGE rotations
- Can now ZOOM the map with scroll-wheel
- When editing terrain shapes, pink vertices appear on top-most layer
- Fixed weird audio bug when switching between map editor and main scene
- Added a billion tooltips
- Fixed localization of editor
- Delete button no longer appears for maps downloaded via steam workshop subscription (you have to unsubscribe via the website)
- Fixed bug where going back and forth between map editor and main menu had unique unit names break
Minor
- Added note about speech models on create new campaign screen (not sure why I removed it way back...)
- Added note about speech models in tutorials and first mission
- Increased font size of stats panel
- Added tooltip about speech models
- Improved localization of a few tooltips
- Fixed speech model setting not saving properly between plays
- Fixed microphone setting not saving properly between plays
- Juno Beach: made Germans retreat less into ocean (Wrong way! Unless you want to surrender...)
- Dieppe revisited: made Germans retreat less into ocean, increased map height to give more room in water
- Fixed artillery mis-reporting actual number of barrages remaining
- Fixed Dieppe Revisited overview not appearing for French localization
Multiplayer
- Minor bug fix to joining
Balance
- Further increased tank resistance to artillery by 10%
Update v1.05:
Map Editor
- Added notifications on uploading, saving and loading of maps
- Fixed clickable layer of objects (units on top, then landmarks, then terrain)
- Removed irrelevant landmark fields from certain landmarks (hid drawing landmark for landmarks where you can't do that)
- Fixed bug with foxholes/fortifications/bunkers being named for speech recognition
- Fixed units being freakishly slow moving uphill
- Retroactively fixed old maps with wonky colliders (i.e. roads, rivers, forests) - they should now work when loaded
- Fixed missing voice-lines when moving to non-objective airfield
Balance
- Increased tank minimum damage by 0.5, increased tank default defence by 5%
- Significantly increased effects of all tank veterancy perks (we want veterancy to feel more impactful)
- Increased effects of other veterancy perks
- Increased snipers minimum damage by 0.2 to make their damage very consistent
Localization
- Fixed certain random events not being localized properly ('we ran into a group of sheep!')
Multiplayer
- Fixed potential bug where backing out didn't properly leave lobby
- Fixed bug creating unnecessary lobbies
Minor
- Unit stats panel automatically closes when mission ends
Update v1.04:
Major:
- Added 'record voice commands' toggle to bottom-right of the main menu
- Added animated loading screen to main menu (to make the long load time more bearable)
Minor:
- Replaced Rank 4 veterancy symbol with proper SSgt rank symbol
- NEW replays now properly record units retreating from battlefield (Ortona, TOTALIZE, Falaise Gap). NOTE: old replays will still have this bug
- Fixed bug with units retreating from battlefield still being reported around by other units (Ortona, TOTALIZE, Falaise Gap)
- Fixed red 2.4 text floating around after Ortona mission
- Added missing source file for photo
Balance:
- Ortona: removed enemy infantry near Torre Muccia (he kept running away like a coward), replaced one enemy infantry in old town with an infantry battalion
Localization:
- Improved choppy lost location reports
- Improved relative move orders
- Localized unit slots in unit management screen
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