v1.18 - September 6th, 2012
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aka "Goblin Menace launch!"
Achievements:
- added 33 new Achievements (some require the Goblin Menace
expansion)
Gameplay:
- fixed the Knight's Hammer minor issues (when jumping & attacking)
- fixed minor bugs
Usability:
- reworked the Configure Controls menu
- added support for alternative bindings
- fixed various bugs
- added "Completed in Hardcore & Hard" in the level select menu for
Hardcore Mode
- added "Downloadable Content" menu for buying the Goblin Menace
expansion
- added microphone user interface element to show microphone usage
in multiplayer
- fixed RumblePad 2 default keybinds
Multiplayer:
- improved multiplayer stability
- added an indicator arrow showing where other players are (in online
multiplayer)
Technical:
- optimized graphics rendering speed for low-end hardware
- added option to send local saves to Steam Cloud:
- %APPDATA%\Trine2\options.txt
- setOption(profileModule, "ImportSteamCloudFilesFromPath",
"C:\some\folder")
- added logging for Steam Cloud (log\steam_cloud.log)
- updated Credits
- tweaked the burning barrel visual effects
Hast du das verstanden? Ja! | Nein!
- All abilities also usable in the original Trine 2
- A new adventure featuring the Heroes struggling against new goblin villainy
- 6 new levels chock-full of new puzzles, hazards, enemies and contraptions
- New skills for each character with new possibilities for puzzle solving
- Completely new environments ranging from burning desert to snowy mountains to the insides of a giant sand worm
- Even more improved visuals and a completely new soundtrack
- New enemies and bosses, including the lethal goblin war-machine
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