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Campaign
Adjusted “Recruit” difficulty to be easier.
Versus
Reduced Xeno Bludgeon skill stun duration from 1 second to .75 seconds
Xeno Heavy Chitin armor bonus decreased from 15% to 10%
Xenos are now more vulnerable to damage during ‘Rage’
Xeno Rupture trait damage reduced
Lowered the horizontal and vertical reach of Xeno Rupture
Increased Xeno Enraged Pounce attack cool down from 2.5 seconds to 3 seconds
Reduced marine claymore damage
Borderlands 2 Patch 1.5.0
General
- Added support and compatibility for upcoming content, including character customizations unlocked by playing Poker Night 2.
- Fixed an issue where bank and stash capacity could be exceeded. This change prevents additional items from being added to stash / bank until capacity is below the maximum -- it does not forcibly remove or delete any items.
- Added a preview of available premium customizations when using a customization station so that players can see what a purchased head or skin would look like before buying.
- Fixed an exploit where players could become invincible occasionally through the Siren's Res skill.
- Fixed an issue that prevented players from choosing a new customization from SHiFT when creating a character immediately after redeeming a customization code.
- Players are now able to type a "c" in their player name without causing the "load a character" overlay to appear while starting a New Game.
Missions
- Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:
> Bad Hair Day
> Best Minion Ever
- Fixed a bug that could cause the "Wildlife Preservation" mission boss to sometimes continue fighting after the encounter in Ultimate Vault Hunter Mode.
- (Captain Scarlett DLC) Fixed an issue that could cause Scarlett to not drop Scarlett's Greed in the fight with Roscoe.
Equipment
- Fixed a bug that caused the player's grenade count to not be saved properly if they were using a Grenadier class mod.
- Fixed a bug causing Seraph items of the day to incorrectly be capped at level 55.
- Rebalanced the Gunzerker's Titan class mod to be more in line other Gunzerker class mods.
- Fixed an issue where the Evolution shield could incorrectly list a Recharge Delay of 0.00 seconds.
- Fixed audio from Impact shields not playing when connected to another player.
- Fixed an issue causing audio distortion in some cases when a transfusion projectile got stuck inside an object.
Borderlands 2 Hotfix 03/04/2013
- (Mr. Torgue DLC) Enemies above Level 50 should no longer appear during "Tier 3 Battle" missions while playing in Normal and True Vault Hunter Mode.
Borderlands 2 Patch 1.4.0
General
Added a new playthrough called Ultimate Vault Hunter Mode, unlocked for a character once they have completed the main story missions in True Vault Hunter Mode and reached level 50!
In this mode, you will always start in Southern Shelf at Cleaning Up the Berg and may reset your playthrough progress as often as you like without losing any items, levels, or stats. All enemies are significantly more difficult in this playthrough, but the loot quality has increased accordingly. Rumor has it there is an entirely new rarity of loot out there for high-level players.
Added new items to the Black Market:
One additional ammo upgrade for each ammo type, at 50 Eridium each.
Two more backpack storage space upgrades, at 50 and 100 Eridium respectively.
Two more bank storage space upgrades, at 50 and 100 Eridium respectively.
Increased the maximum amount of Eridium players can hold from 99 to 500.
Fixed a bug that was causing some users to crash on startup or when loading into a level after choosing their character.
Fixed a bug that could cause hosts to become invulnerable if they were being revived by a client who disconnected mid-revive.
Fixed an issue that could cause players to crash or freeze when fighting BNK-3R.
Fixed a bug that could cause Deathtrap's Robot Rampage audio to not stop playing after killing an enemy until Deathtrap despawned.
Fixed a bug that could stop the Gunzerker's Keep It Piping Hot skill from functioning as intended.
Covered an area of the world near Claptrap's ship where the player could fall in and be unable to get out.
Fixed an issue where a Siren could revive a player and make another player invulnerable under specific circumstances.
Addressed instances of audio distortion tied to Axton's turret and kill skills.
(Mr. Torgue DLC) Critical hits against Midgets now register properly.
(Mr. Torgue DLC) Rat Thief enemies are no longer allowed in Pete’s Bar due to patron concerns regarding excessive theft.
(Captain Scarlett DLC) Fixed an issue with the "Shady Dealings" challenge where a purchase could sometimes not count toward its completion.
Missions
Fixed an issue where players could be unable to interact with the menu when a mission that granted experience but not items was completed and not handled by the player before saving and quitting.
Fixed an issue where players could cause the round to not fail in a Slaughter mission if a surviving player disconnects while all others are out.
(Sir Hammerlock DLC) Thermitage is now friendlier and will no longer refuse to come play with some players.
Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:
Wildlife Preservation
Medical Mystery
(Captain Scarlett DLC) Let There Be Light
(Mr. Torgue DLC) Eat Cookies and Crap Thunder
Equipment
Fixed a bug where players were able to do far more damage than intended by exploiting a buff from the Evil Smasher.
Clients are now able to see explosions caused by Norfleets in multiplayer.
Fixed an issue causing Relics to sometimes not show the Favorite indicator.
Fixed an issue that caused E-tech weapons to not be able to hit the Mechromancer's 'One Two Boom' orb.
Seraph Gear from Captain Scarlett and Mr. Torgue DLC re-balanced to be more powerful.
Fixed class mods that increase the skill grade of Axton's Metal Storm, Onslaught and Quick Charge skills to function as intended.
Fixed an exploit involving Vladof rocket launchers that could result in having infinite ammo for any weapon.
Fixed an issue where weapon cards would sometimes not display how many bullets they consumed per shot.
Mechromancer's Prodigy class mod now correctly increases reload speed.
Fixed an issue causing impact sounds from users with The Bee shield to not be audible on clients.
Adjusted Mechromancer’s Sweetheart class mod to correctly increase team health.
Assassin’s “Slayer of Terramorphous” class mod no longer includes Gunzerker skill bonus.
(Mr. Torgue DLC) Torgue vending machines can now stock legendary weapons above level 48.
Chere-amie sniper rifle and transfusion grenades no longer cause audio distortion.
Assigned price to Anshin 'Evolution' shield so that players can sell it for money if desired.
Borderlands 2 Hotfix 26/03/2013
Addressed an issue that could cause sound effects to loop during the "Train to Catch" mission.
Fixed a bug that prevented Pimon from spawning in Wildlife Exploitation Reserve if players had completed the "Swallowed Whole" side mission.
Resolved a rare issue where players would sometimes be unable to pick up loot dropped by Terramorphous the Invincible.
Fixed audio issues for clients using the 'Hide of Terramorphous' shield.
Prevented exclamation mark from appearing above certain enemies when they are not quest givers.
Sir Hammerlock's Big Game Hunt DLC: Fixed an issue where Rakkanoth would not always spawn if players were too far away.
Fixed an issue that could cause Handsome Jack's name to temporarily be in another language for the final boss fight when playing with a user in a different language.
Borderlands 2 Hotfix 12/03/2013
The "Surprise!" challenge is now immediately visible and no longer hidden.
Addressed some instances where Booster and Adaptive shield sound effects would not properly trigger.
Fixed an issue where the 'Evolution' shield could incorrectly list a Recharge Delay of 0.00 seconds.
Item of the Day can now be selected via mouse in Seraph and Torgue vending machines.
Borderlands 2 Hotfix 19/02/2013
Mr. Torgue DLC: Fixed an issue where the Lootsplosion would not always trigger after defeating Piston.
Addressed instances of audio distortion tied to Axton's turret and kill skills.
Chere-amie sniper rifle and transfusion grenades no longer cause audio distortion.
Amp shots now use same sound effect regardless of whether player is client or host.
Assigned price to Anshin 'Evolution' shield so that players can sell it for money if desired.
Borderlands 2 Hotfix 12/02/2013
- Mechromancer's Prodigy class mod now correctly increases reload speed.
- Seraph Gear from Captain Scarlett and Mr. Torgue DLC re-balanced to be more powerful.
- Sir Hammerlock DLC: Arizona no longer refuses to spawn if players are too far away.
Borderlands 2 Hotfix 05/02/2013
- Commando's Rifleman, Gunner and Shock Trooper class mods now correctly increase kill skill bonuses.
- Increased Shock Spike shield damage by addressing issue where it was not being calculated properly.
- Clients are now able to see explosions caused by Norfleets in multiplayer.
- Thermitage (Sir Hammerlock DLC) is now friendlier and will no longer refuse to come play with some players.
Borderlands 2 Hotfix 29/01/2013
Adjusted Mechromancer’s Sweetheart class mod to correctly increase team health.
Assassin’s 'Slayer of Terramorphous' class mod no longer includes Gunzerker skill bonus.
Mr. Torgue’s Campaign of Carnage : Critical hits against Midgets now register properly.
Mr. Torgue’s Campaign of Carnage : Rat Thief enemies are no longer allowed in Pete’s Bar due to patron concerns regarding excessive theft.
Mr. Torgue’s Campaign of Carnage : Torgue vending machines can now stock up to level 50 legendary weapons.
1 mal bearbeitet, zuletzt 3. Mai 2013, 22:35 Uhr
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