- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
PATCH 4 is now LIVE Here is the list of features and fixes: - Features (because you asked for them) * Filter servers by difficulty * Possible for server to allow/disallow drop-in * Possible for server to set a reputation limit for the server. Players with lower reputation then the set value will not be abe to join. * Possible for server to change permission, reputation limit and allow/disallow drop-in mid game from ingame menu. - Bug fixes * Fix for Bulldozer trying to do acrobatics such as jump over tables and crashing the game in the FW Bank. - Minor bug fixes * Fix for timers on devices (drill,saw and tablets) restarting on rare occasions * Fix for first character not being registered in chat input when chat is mapped to enter - Improvements * Increased the difficulty of hard and OVERKILL by tweaking some AI group logic * Enemy AI makes decisions faster * Enemies pause less when travelling long distances#