These bones may be broken but the spirit can't die
Game Dev Tycoon 1.4.3 + No Home Calling Fix
Supplied by : The Void Type : Game
Packaged by : The Void Protection : Steam + Data logging
Cracked by : The Void Date : 31th August 2013
System Requirements: None
Description:
v1.4.3 31 Aug. 2013
- Changed: Adjusted audience rating for later consoles.
- Changed: Steam achievements should now trigger correctly.
- Fixed: Changing focus to `player' text box by using Shift and then
typing capital letter would incorrectly trigger Steam overlay.
- Fixed: In rare cases the Develop New Game button is missing after
publishing a game.
- Fixed: Steam overlay is often unresponsive.
- Fixed: Retire date of later consoles were incorrect.
- Fixed: Misc. typos.
v1.4.2 29 Aug. 2013
- Fixed: In rare cases an interview event would occur just after a game is
released, resulting in an error.
- Fixed: Misc. typos.
- Changed: Re-balanced Virtual Pet topic.
v1.4.1 22 Aug. 2013
- Fixed: When platform retires the information about how many games were
sold are incorrect.
- Fixed: Potential issue when calculating sales anomalies for games.
v1.4.0 20 Aug. 2013 (first release on Steam)
- New: `Game reports' mechanic allowing you to gain insights from released
games.
- New: `Multi-Platform' development and engine option (mid-game unlock).
- New: Development hints which were gained through game reports are shown
in the UI.
- New: Increased the importance of topic choice when judging development
decisions.
- New: Extended story and added/adjusted consoles. Normal game now runs
for 35 years.
- New: Allow editing game name in the release screen.
- New: More random events.
- New: More bailout options when game is almost ready.
- New: Steam Cloud storage support and Steam achievements.
- New: Zombie topic.
- New: Completely new artwork for the second office.
- New: Training options now show hints if used more than once.
- New: Engine parts: Game tutorials and Better user experience (replaces
previous controller parts).
- New: Game window will now remember the window state (window/fullscreen).
- Changed: Rebalanced all topics.
- Changed: Rebalanced the Strategy genre.
- Changed: Rebalanced all platforms.
- Changed: Slightly decreased bailout payback amount.
- Changed: Instead of upgrading computers the entire second office is now
renovated.
- Changed: Allowing longer game names.
- Changed: Adjusted the release time of the TES 64 and Game Sphere.
- Changed: Removed sudden spikes of difficulty for some play styles.
- Changed: Reduced the influence of a very large fan base on sales.
- Changed: UI improvement on the game definition screen.
- Changed: Removed the Startups topic. Any occurrences will be replaced
with the Business topic.
- Changed: Overworked staff are now more likely to generate bugs.
- Changed: Adjusted XP Bonus combos for new release screen.
- Changed: Reduced game memory usage.
- Changed: Research point generation is now more dynamic based on team
size and current research points.
- Changed: It's now slightly easier to get a clean score of 10 (all those
insults to All Games on social media took their toll) but a
hidden achievement was added for extraordinary games.
- Changed: The order of topics is now completely randomized when starting
a new game (before, the first eight topics were always the
same).
- Changed: Game contracts are now slightly easier.
- Changed: Unlock timings for new offices no longer affected by the game
length setting.
- Changed: Lifted the maximum level of staff and engine parts.
- Fixed: Several typos.
- Fixed: Settings window does not reflect actual settings when first shown
- Fixed: Several UI fixed in preparation for translations.
- Fixed: A white pixel is sometimes visible to the top and left of
characters.
v1.3.14 23 Jul. 2013
- Fixed: Game dev phase popup was sometimes shown twice.
- Fixed: Custom engine would complete when all team members are busy or on
holidays.
- Fixed: In rare circumstances characters would freeze and no Further
progress would occur.
- Fixed: When hiring/firing staff in a certain order the computers would
disappear, leaving only the screen visible.
v1.3.13 01 Jul. 2013
- Fixed: Saving silently fails for some games (node-webkit issue).
- Fixed: The computer and keyboard of a staff member would sometimes not
display.
v1.3.12 26 Jun. 2013
- Fixed: Game development phase would malfunction when newly hired staff
has a 'NaN' workload.
- Fixed: When a platform just retired there was a chance for it to still
show up in the platform selection list and publishing deals.
v1.3.11 21 Jun. 2013
- Fixed: Node-webkit does not comply with dom storage quota instruction
(regression).
- Fixed: Feature row in release game screen can wrap to two lines in some
cases.
- Improved: Reduced the influence of conferences on long running MMOs.
- Reversed: Removed custom soundbuffer fix from 1.3.10 as it is intefering
with common system configurations.
v1.3.10 19 Jun. 2013
- Improved: General performance improvements.
- Improved: Update check on start-up no longer caches results.
- Improved: Added text to explain that arrow keys can be used to switch
between labs.
- Improved: Requirements for the Fan achievement.
- Improved: Dragging near the left of the screen to move between labs
should work better now.
- Fixed: Paused label is sometimes still be visible when game resumed.
- Fixed: ESC button sometimes doesn't show the menu right away.
- Fixed: In rare cases, game development does not progress any further.
- Fixed: In rare cases, a popup window shows and then immediately closes.
- Fixed: In rare cases, sit-back character animation loops indefinitely.
- Fixed: Game sales box sometimes flickers.
- Fixed: Error when end-game is reached while still in the garage.
- Fixed: Low Audio quality on certain system configurations.
- Fixed: Publisher contracts no longer list retired platforms.
- Fixed: Staff search results are now persisted properly.
- Fixed: Staff info panel in training menu sometimes displays incorrectly.
- Fixed: Feature list in game release screen is on two lines sometimes.
- Fixed: Clicking on lab cards sometimes didn't work properly.
- Fixed: Application icon in windows volume control now displays at
correct size.
- Fixed: It's no longer possible to drag a file on to the game window.
Installation:
Unpack, install, enjoy.
Release notes:
Game Dev Tycoon went on Steam, yet it still includes remote data logging
features.
While you play, everything you do in the game is sent to Greenheart and
logged.
From the very moment you create a business in the game, the name choosen
for the company and for the player are logged.
Surprisingly, it is logged even when the music is turned off/on.
Since there is no way to disable this arbitrary data mining, the game has
been patched disabling every remote logging feature.
Beware: this release has been patched to support old savegames, so Steam
features (eg. Save on Cloud) have been disable as well.
If you like this software, buy it!